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In computational complexity theory, a generalized game is a game that has been generalized so that it can be played on a board of any size. For example, generalized chess is the game of chess played on an ''n''-by-''n'' board, with 2''n'' pieces on each side. Complexity theory studies the asymptotic difficulty of problems, so generalizations of games are needed, as games on a fixed size of board are finite problems. For many generalized games which last for a number of moves polynomial in the size of the board, the problem of determining if there is a win for the first player in a given position is PSPACE-complete. Generalized hex and reversi are PSPACE-complete. For many generalized games which may last for a number of moves exponential in the size of the board, the problem of determining if there is a win for the first player in a given position is EXPTIME-complete. Generalized chess, go and checkers are EXPTIME-complete. ==See also== *Game complexity *Combinatorial game theory *Connect6 *Go (board game) 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「generalized game」の詳細全文を読む スポンサード リンク
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